Taisia Malakhova

Game Design Student. 3D/2D Art. Animations creation

Project 1 Project 2 Project 3 Project 4 Project 5 Project 6

Projects

InBetween Gameplay

InBetween

Team: 3 people Duration: 3 months
  • 3D Characters Design
  • 3D Animation
  • Main Menu (Attic) Design
  • Environment Design
  • Level Design
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Don't Lie Gameplay

(Don't) Lie

Team: 7 people Duration: 2 days
  • 3D Modeling and Texturing
  • 3D Animation
  • Sound Design
  • Coding
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Devolution

Medieval 21

Team: 2 people Duration: 2 months
  • 2D Characters Design
  • 2D Environment Design
  • 2D Animation
  • UI Design
  • Lightning Design
  • Sound Design
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Devolution

Devolution

Team: 20-25 people Duration: Eternity
  • PR & Social Media Lead
  • Events Organization
  • Video Editing and Communication Design
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Smash!!! Gameplay

Smash!!!

Team: 1 person Duration: 3 days
  • 2D Characters Design
  • 2D Animation
  • UI Design
  • Lightning Design
  • Coding
  • Sound Design
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Escaping Elephant

Escaping Elephant

Team: 1 person Duration: 3 months
  • 3D Modeling and Texturing
  • 3D Animation
  • Sound Design
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Dark Light

Dark Light

Team: 4 people Duration: 3 months
  • 3D Environment Design
  • 3D Animation
  • Dialogue System Design
  • Coding
  • UI and Cut Scene Design
  • Trailer Creation
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Zombification

Zombification

Team: 3 people Duration: 2 weeks
  • Level Design
  • Coding
  • Communication Design
  • Trailer Creation
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Pixie

Piggy Pixie

Team: 1 person Duration: 3 months
  • 3D Character Design
  • 3D Animation
  • FX Animation
More Info

About Me

Hey! My name is Taisia (Taya) Malakhova, and I'm a Game Design student at the University of Europe for Applied Sciences in Berlin. And on this page you can learn more about me not only as a game developer, but also as a person who is interested in various forms of art and loves combining creativity with technical skills to build unique gaming experiences.

Tools I Use

Unity Unity
Blender Maya
Maya Rough Animator
Photoshop Adobe Animate
Substance Procreate
ZBrush Adobe Photoshop
C# Adobe Illustrator
Illustrator Visual Studio
Premiere Visual Studio Code
After Effects Fork
Git Miro
Figma Trello

Languages I Speak

English English
Russian German
German Russian

My Journey to Game Design

Taisia Malakhova

Currently, I am a Game Design student at the University of Europe for Applied Sciences in Berlin. I am 19 years old and I am from Russia. My journey into Game Design began almost 2 years ago. Before that, I had been a professional dancer for 12 years. Over time, I became fascinated by the IT world, which led me to explore programming, mathematics, and other technical fields. However, learning informatics was not enough for me, because I wanted to find a way to merge my technical skills with creativity. For my whole life, I've been drawn to different forms of art: I play piano, sing and record covers, love creative makeup, I am interested in painting and poetry, and also have a big background in the dancing industry. Therefore, when I learned about Game Design, it seemed like the perfect field for me, since it combines both technical skills and artistic expression. Every day I feel more confident about the choice I've made. There is still a lot to explore and learn about game development and my interests as a game designer, but I already know that I want to grow in this industry and share my ideas with people through the art of games.